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Applied Perception Science Research Scientist (PhD)
Facebook in Redmond, Washington
 
 
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Date Posted 01/28/2020
Category
Science-Computer Sciences
Employment Type Fulltime
Application Deadline Open until filled
 
 
 
 
 

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.

Perception is at the center of our research, as it informs our work in displays, optics, rendering, and practically everything in the AR/VR system. As a Research Scientist in the Applied Perception Science team in AR/VR at Facebook, Redmond WA, you will be tackling the scientific challenges that define cutting-edge augmented & virtual reality, addressing heretofore unanswered questions in vision science, perception, displays & optics research. This involves conducting research at the intersection of basic and applied science, as it informs our research directions and identifies opportunities for revolutions in our metrics and experiences. We are committed to a whole-system, multidisciplinary approach to perception research, and both collaborate with academic institutions and have opportunities for publication, and dissemination of our work. Projects take advantage of internal resources in mechanical, electrical, optical, and software engineering, allowing us to confront scientific and product engineering challenges which cannot necessarily be answered with existing products or prototypes. We seek a Research Scientist who is at core an expert of visual perception, and is excited about doing research that helps us inform display requirements and AR/VR architectures. We seek out specific expertise in one or a combination in the following areas:

Spatio-temporal contrast sensitivity
Color vision
Motion perception
Computational modeling of the visual system
Visual Quality metrics
Visual ergonomics
Efficient coding
Text legibility
Spatial vision
Vergence/accommodation interactions
Eye-movements

The ideal candidate will have a passion for the intersection of perception science, display, optical, and system engineering, have experience in vision science, low-level visual processes, and psychophysics.

RESPONSIBILITIES

 

  • Conduct research in display engineering and how novel display, and/or optical systems can impact perceived image quality.

  • Derive novel experimental and/or modeling approaches to assess the impact of luminance, color, spatial and temporal properties impact visual quality in AR/VR.

  • Work with cross-functional partners in research and product development to understand and prioritize perceptual needs.

  • Employ existing knowledge of human sensory encoding and display quality metrics to help guide engineering efforts towards effective display, optical, and rendering solutions.

  • Detect & identify possible perceptual artifats that can arise from novel prototypical displays from architectural specifications and proposals.

  • Communicate the findings from modeling, psychophysics, & empirical experiments to help set target requirements for display systems in AR/VR.

MINIMUM QUALIFICATIONS

  • Currently has, or is in the process of obtaining a a Ph.D. degree or completing a postdoctoral assignment in vision science, perceptual psychology, optics, computational imaging, biomedical engineering, or a related field.

  • Knowledge of how display characteristics interact with visual encoding processes in the generation of visual artifacts.

  • 2+ years experience with MaTLab, Python, or similar for stimulus display and analysis.

  • Track record of high-quality and impactful research through publication in high impact journals, and international conference presentations and publications.

  • Interpersonal experience: cross-group and cross-culture collaboration.

  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.

PREFERRED QUALIFICATIONS

  • 2+ years of post-doctoral training, or industry experience conducting research investigating perceptual issues with displays, or visual processing.

  • Academic background in spatio-temporal contrast sensitivity, low-level vision, color perception, retinal physiology and/or modeling.

  • Exhibited experience working on the evaluation and engineering of display electronics and controllers.

  • Specialization in understanding standard image quality metrics, and deriving new metrics for novel environments and/or display architectures.

  • Illustrated understand of the complete image processing pipeline, from capture through reproduction through professional experience, publications and/or academic training.

  • 3+ years experience in hardware design and prototyping hardware systems to simulate issues with proposed and novel display and hardware architecture.

  • Illustrated experience in working on a shipping product team.

Facebook is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.

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